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the cabin game WIKI
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  • Guides
    • Guides Overview Learn how to play the cabin game: first session, clues, escape, events, co-op, and controls on Steam Early Access.
    • Crash & Fix Guide Fix the cabin game crashes, black screen, low FPS, and join-code errors with verified Steam steps and Early Access patch notes.
    • Getting Started Start your first cabin game session: press M for tips, sit then stand, place rooms, and never ignore the clock.
    • Table Rules Learn the cabin game table: Dining Room start, turns, clock track, card plays, and standing up between rounds.
    • How to Escape How to find the exit in the cabin game: gather evidence, pick the correct room, and beat the clock and monster pawn.
    • Clues How investigation works in the cabin game: notebook entries, object-dependent clues, and the grandfather clock example.
    • Host and Join Steam join codes for multiplayer lobbies: version mismatch fixes, verify files, and the false failed-to-join error resolved in Early Access.
    • View all Guides
  • Cards
    • Cards Overview Practical card priority in the cabin game: investigation and rooms first, then lifesavers, events you know, time-skips last.
    • Investigation Cards How Investigation Cards work in the cabin game: object-dependent clues, presence and absence logging, and why room cards come first.
    • Card Types Room, event, investigation, lifesaver, progress, and time-skip cards, and how each one moves the cabin clock track.
    • Event Cards Event cards ranked by danger: Neighbour, attic, Lucky Clovers, Tall Man, Red Balloons, Basement, Lightbulb Lady.
    • Room Layout How to place cabin room cards so doors connect, hallways loop, and late events do not trap the group in Early Access.
    • Progress Cards Progress cards shove the monster pawn; time-skips jump the clock. Unique cards are planned; clover RNG still hurts.
    • Lifesaver Cards Lifesaver cards in the cabin game: shove the monster pawn back on the clock track, when to spend, and what they cannot fix.
    • Room Cards How Room Cards work in the cabin game: the cellars, living rooms, kitchens, hallways you build, with door rules and late-game consequences.
  • Monsters
    • Monsters Overview Early Access threat types in the cabin game: hallway gaunt, giant monkey, Neighbour, attic stalker. Roster stays incomplete.
    • Hallway Gaunt The Welcome to Reality hallway gaunt in the cabin game: emaciated figure, lamp-lit corridor, cross wall graffiti, and how to kite the chase.
    • Monster Roster Incomplete roster of twelve Early Access monsters: gaunt hallway, monkey, Neighbour, attic, toy-box, slats. Holes remain.
    • Attic Stalker Attic stalker chase, totem drop fix, and why the toy-box screenshot is a separate child's-room event, not the attic.
    • Neighbour Neighbour card darkness, storage-room scream, crash reports, and settings workarounds in Early Access. Report on Discord.
    • The Knight The Knight event: one-statue simplification, 2nd-wave shortening, and how not to stall the table after September 2026 patches.
    • Cutting Corner Cutting Corner event in the cabin game: wait until the man in the corner turns. Do not rush the doorway immediately.
    • View all Monsters
  • Updates
    • Updates Patch tracker for the cabin game: Optimization Update, First Round, 2nd-wave fixes, and the Early Access roadmap.
    • First Impressions First-week player impressions of the cabin game in Steam Early Access: cards, clues, co-op, strobes, and where the loop shines or stumbles.
    • Optimization Optimization Update for the cabin game: performance pass, version mismatch, join-code fix, and the planned tutorial.
    • Patch Notes the cabin game patch notes: First Round, 2nd-wave bug fixes, and how they lead into the Optimization Update now.
    • Early Access Why the cabin game is in Early Access, the 6-8 month target, $11.99 after 1.0, 30+ cards, 12 monsters, and how feedback is used.
    • Sep 2026 Patches Sep 2026 patches: Sep 1 QoL, Sep 3 Knight one-statue, Sep 5 fixes, Sep 9 Patch 7 loop closed, Sep 10 optimizations, Sep 26 disconnect fixes.
    • Roadmap Planned cabin game work: more Event Cards, unique progress cards, Halloween and Christmas events, Boo Factory stock, perks, localization.
    • Sep 20 Update Lightbulb Lady event, Shuffle Card, text chat cursor fix, Thief card fix, Basement Sparky fix, Feeling Small fixes, SFX volume fixes.
  • Tools
    • Tools Practical cabin game tools: clock and graphics settings, Windows specs, and a notebook method for object-dependent clues.
    • Settings Cabin game settings that matter: separate clock slider, Low graphics, VSync off, FPS cap, strobe warning, tips, and sitting camera.
    • System Specs Steam specs for the cabin game: Windows 10/11, i5 or new-gen i3, 8 GB RAM, GTX 970 min; i7, 12 GB, GTX 3060 recommended.
    • Clue Notebook How to log cabin game evidence: object-dependent clues, room-object-card notes, tutorial gaps, and a shared co-op log.
    • Boo Factory Spend candy at the Boo Factory: cosmetics, lobby pets, tricks 'n treats, and why not to grief a first learning run.
    • Candy Guide How to earn candy in the cabin game: complete runs, survive events, and what candy buys at the Boo Factory in Early Access.
  • Codes
    • Codes the cabin game codes: Steam join codes, version mismatch, false failed-to-join, and why there are no candy redeem codes.
  • Links
    • Links Official cabin game links: Steam store, news, discussions, Discord, support email, IGN trailer mention, and unofficial wiki note.
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Home
Guides
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  • Guides Overview
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  • Getting Started
  • Table Rules
  • How to Escape
  • Clues
  • Host and Join
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  • Controls
  • Multiplayer
  • Survive Events
  • Review
  • Walkthrough
  • Solo
  • Feeling Small
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  • Clue Types
  • SICK OF BEING DEAD
  • Cards and Turns
  • Tips & Tricks
  • The Cellar
  • The Graveyard
  • Lucky Clovers
  • The Tall Man
  • The Visitor
  • Photo Sensitivity
  • Red Balloons
  • Best Cards
  • Final Escape
  • The Basement
  • Invite Friends
  • Lightbulb Lady
Cards
  • View all Cards
  • Cards Overview
  • Investigation Cards
  • Card Types
  • Event Cards
  • Room Layout
  • Progress Cards
  • Lifesaver Cards
  • Room Cards
Monsters
  • View all Monsters
  • Monsters Overview
  • Hallway Gaunt
  • Monster Roster
  • Attic Stalker
  • Neighbour
  • The Knight
  • Cutting Corner
  • Giant Monkey
  • The Visitor
Updates
  • View all Updates
  • Updates
  • First Impressions
  • Optimization
  • Patch Notes
  • Early Access
  • Sep 2026 Patches
  • Roadmap
  • Sep 20 Update
Tools
  • View all Tools
  • Tools
  • Settings
  • System Specs
  • Clue Notebook
  • Boo Factory
  • Candy Guide
Codes
  • View all Codes
  • Codes
Links
  • View all Links
  • Links
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the cabin game WIKI

Unofficial wiki for cards, clues, and co-op escape in the cabin game.

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